Drawn by 43 artists in all. Tap one to see everything they have drawn.
What a Shining Fates pack pulls
Sealed Shining Fates packs are collector’s items now, so opening one is about the memories and the moment of the reveal. On average a pack pulls about 85¢ of cards, and a typical pack about 45¢.
85¢
average pull per pack
45¢
typical pack (half pull less)
$1.84
a good pack (better than 9 in 10)
$9.30
best of 5,000 packs
45¢$1.84
8 in 10 packs pull between 45¢ and $1.84.
From 5,000 packs opened with the same odds Holobrook uses, valued at current market prices (regular printings), with cards under $1 counted as bulk at 5¢ since they rarely sell for more. Opening packs on Holobrook is free.
Chase cards and how long they take
The most valuable cards in Shining Fates, how often each turns up, and how many packs it usually takes.
Odds are worked out across only the rarities that exist in Shining Fates, so they’re specific to this set. They are community estimates, not official, and they’re the exact odds Holobrook’s packs use. A rare God Pack (all hits) turns up about 1 in 1,000.
Questions about Shining Fates packs
What are the pull rates for Shining Fates?
Each Shining Fates pack has 9 cards. Rare Rainbow: 1 in 78 packs; Rare Ultra: 1 in 16 packs; Amazing Rare: 1 in 103 packs; Rare Holo VMAX: 1 in 31 packs. These are community estimates, not official odds.
How rare is Poké Kid in Shining Fates?
About 1 in 140 packs. Half of players would pull it within 97 packs, and 9 in 10 within 322.
Is a Shining Fates pack worth opening?
On average a pack pulls about 85¢ of cards, and a typical pack about 45¢. Sealed Shining Fates packs are collector’s items now, so opening one is about the memories and the reveal more than the money.
How many cards are in a Shining Fates pack?
9 cards: 4 commons, 3 uncommons, 1 reverse holo, 1 hit, a bonus from Shining Fates Shiny Vault in 1 of 3 packs.